Classification of Procedurally Generated Textures

نویسندگان

  • Emily Ye
  • Jason Rogers
چکیده

Textures are essential assets for 3D rendering, but they require a significant amount time and artistic ability to create. Procedural texture generation has been a mainstay tool often reached for by content creators to mitigate this expensive task. These tools however, are art forms in and of themselves and require a substantial skillset to create. Making these resources available to a wider community requires an efficient way to catalog and search existing and newly created textures. To aid in such an endeavor, the ability to automatically classify and tag textures becomes an especially desirable feature.

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تاریخ انتشار 2013